Josh Smith
2006-06-05 22:36:01 UTC
I have been using the System.Speech.Synthesis.SpeechSynthesizer in an app
I've been playing around with. As the app was running and a call to
SpeakAsync was executing, my computer was suddenly turned off. Now,
SpeakAsync does not work anymore. The Speak method works, but SpeakAsync
does not. I have made a separate test app to verify this problem and found
it to be real.
I'm not sure if this is the right place to report a bug (or whatever you
might call this issue), so please let me know if I should repost elsewhere.
Does anyone have an idea how to fix this w/o reinstalling the WinFx libraries?
Thanks,
Josh Smith
I've been playing around with. As the app was running and a call to
SpeakAsync was executing, my computer was suddenly turned off. Now,
SpeakAsync does not work anymore. The Speak method works, but SpeakAsync
does not. I have made a separate test app to verify this problem and found
it to be real.
I'm not sure if this is the right place to report a bug (or whatever you
might call this issue), so please let me know if I should repost elsewhere.
Does anyone have an idea how to fix this w/o reinstalling the WinFx libraries?
Thanks,
Josh Smith